GAM(BL)ING

Commodification of Leisure in the Digital Era

Virtual Edition

May 10-13, 2021

How have gam(bl)ing experiences been shaped by new and hyper-connected technological environments? How have they been rendered indistiguishable?

The 2021 Interactive Symposium, organized by the HERMES research team, will provide a space to share knowledge, learn about, and discuss issues around digital gam(bl)ing and the commodification of leisure in the digital age.

The programme will include:

  1. interactive sessions with internationally renowned guest speakers;
  2. presentation and exchange sessions with a new generation of students;
  3. workshops that promote experimentation and exchange.

The closing session will be a presentation by Mr. Edward Snowden followed by a Q&A session!

More details available here.

Leave a Reply