Research interests:

  • AAA/AAAA Game Production (Analog and Digital)
  • Cultural Hegemony
  • Content Creator Labour (Youtube, Twitch and Spotify)
  • Player/Consumer Identity
  • Political Economy
  • Media Convergence (Film/Game)

Drafting the informed way: Risk Assessment and Player Strategic Practice

Run through both the Jeu Responsible a l’Ere Numerique (JREN) and Risk Research Working Group, Drafting the Informed Way is a nascent project tasked with studying:

1) what tools,outlets and content is produced with the aim of training consumers in risk assessment for the game,

2) who are the cultural producers engaged in this work, and which critical lenses do they favor (data, culture, professionalization, enjoyment, etc),

3) how do consumers make use of these tools in their everyday lives and

4) how do gaming subcultures within the Magic community inflect all of the groups above

https://www.andreizanescu.com/