April Bailey

Research interests

  • Accessibility
  • Knowledge Transfer
  • Art
  • Augmented Reality
  • Surveillance
  • Data mining
  • Cheating
  • Gamification
  • Knowledge translation using illustration: Transforming data into art, bridging the gap between research and public accessibility.
  • Candy Crush and casino gambling mechanics.
  • Mobile Augmented Reality: Pokemon’ Go and the Gamification of Everyday Life. Passive consent to surveillance in exchange for the privilege of play.
  • The monetization of personal data.
  • The gamification of daily travel and its impacts on local economy.
  • Cheating and the shifting power relations between players, sponsors, and Niantic
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