GAM(E)BLING GAME JAM
What do you get when you braid together the interests of the Technoculture, Art and Games (TAG) Research Centre, the HERMES Research Team, and the Pleasure Consuming Games Workshop Series? The GameBling Game Jam!
In the latest workshop of the Pleasure Consuming Games series, four teams engaged in a game jam designed to deconstruct and prototype slot machine games.
Click on the following options to learn more about events and activities organized by either Conconcordia University Risk Research Group or Risk and Responsibilized Consumption.
Check back here for events coming soon as it is regularly updated!