
Research interests
- Youth
- Fortnite
- “gamblification”
- Research Projects
- Critical Analysis of Fortnite
- Research Object: The Fortnite Video Game
- Project Goal: To examine how the Fortnite game catches the attention of young players.
- Analysis of the existing literature on the subject
- Analysis of the game and the characteristics holding the attention of the players
- Hypothesis: there are signs of “gamblification” in the game to hold the attention of the youngest
- Critical Analysis of Fortnite